Sunday, 28 October 2018
Tuesday, 25 September 2018
Tuesday, 11 September 2018
Draft Statement of Intent
Product 1: How do you intend to use
the four areas of the media theoretical framework to communicate meaning and
meet the requirements of your chosen brief? (approx. 400 words).
For my music
video I plan to use media language to create a narrative video which will have
the perception of realisation, feelings and emotions. All these factors will
appeal to my target audience as they are aged 15-30 and mostly young women and
old women as they are interested into the stereotypically theme of love. The
shots in the music video will relate to the theme of love/heartbroken which is
typical form in where you see the theme being represented through different
ways. I plan on showing this through emotions of the characters and showing
soft environments and atmosphere by displaying fragile things such as flowers,
views and nature. The narrative story that will be presented will just show
instantly how this it is a typical R&B music video because most videos
include a narrative or a theme of love. To achieve this result the mise-en-scene element of setting
is where I will ensure it to be in different location suck as the park,
restaurant and the city since these will display the characters to be going on
a date where they move around to different places. I’m planning to have the
characters dressed in casual and bold coloured clothes where they look relaxed
yet sophisticated as the colours represent the young love.
I want my female
character to have a bold eye look which stands out to match her outfit and also
show how feminine she is. The way the character are presented shows the ups and
downs of the relationships. You can see how this is presented through the
behaviour of each character and how they change their attitudes immediately as
soon as the female feels that she’s being ignored. You almost see an emotion of
uncertainty in her, as her mood changes. Ultimately through the music video I
want the audience to interpret the real message behind the narrative/ story
line, as I want to convey that not all relationships are perfect and they are
all a work in process. Both people need to work at it to make it work. I want
the audience to take something positive out of this music video as it shows the
importance of love and bonding, which both take time to merge together. I want
them to feel the worth of love through this and realise how fortunate people
are to have loved ones no matter what the relationship is. To get the music video
populated into the media industries I would upload the video on YouTube and
share it on social media platforms to reach to a wide amount of audience to
reach many views.
Product 2: How do you intend to use
the four areas of the media theoretical framework to communicate meaning and
meet the requirements of your chosen brief? (approx. 400 words)
For my
website I plan to have the typical the
media language code of the website design where will ensure people will have the access to a
menu bar where the audience can see any links to which they wish to access such
as ‘music’ ‘tour’ ‘store’ gallery’ and ‘news’. This feature on the menu bar
will also have links/names for social media accounts of the artists so they can
be easily added or noted. I would also like include a comments section where
the audience or fans and comment and interact with each there in a friendly
platform with each other. I will ensure that the ‘news’ page is updated
regularly but I also want to keep this on the front page if there is any new news
or breaking new about the artist.
I also want
the artist to leave a personal message for the audience so they feel connected
to her and I want this to me on a separate page where the audience can see it
of her writing and signature. Through the characteristics and personality of
the artist I aim to represent the website which reflects the artist and some of
the things of her life such as bts footage and some interviews and he daily
life posts. I want the audience to feel connected to the artist as they get to
know her more on a personal level than just a singer and I want this to be a positive
element because the website is complete about giving back to the audience and
if the website is not personal then I feel like it’s not fair on the audience.
How do you intend to link your media products to demonstrate your knowledge and understanding of the digitally convergent nature of your media production? (approx. 100 words)
A way to keep my products digitally convergent by is by publishing the video on the website and having a link to YouTube. I plan to keep updates on the website and some teaser videos for the music video that will be releasing soon. i will also embed the music video to make the website digitally convergent. The way she's represented throughout the music video is the same way she's represented in the music video too by her style of fashion.
How do you intend to link your media products to demonstrate your knowledge and understanding of the digitally convergent nature of your media production? (approx. 100 words)
A way to keep my products digitally convergent by is by publishing the video on the website and having a link to YouTube. I plan to keep updates on the website and some teaser videos for the music video that will be releasing soon. i will also embed the music video to make the website digitally convergent. The way she's represented throughout the music video is the same way she's represented in the music video too by her style of fashion.
Thursday, 26 April 2018
Gaming Industry - classwork
1. what is henry Jenkins theory?
focus on the ideas of media convergence, fan culture, fan fiction, blogging, collective intelligence, and participatory culture.
2. when was his theory first introduced?
it was introduced in 1992
3. what is participatory culture and web 2.0?
Jenkins noted that the development of “new” Media (roughly post 2000) has accelerated “participatory culture ”, in which audiences are active and creative participants rather than passive consumers. They create online communities, produce new creative forms, collaborate to solve problems, and shape the flow of media. This generates what Jenkins describes as “collective intelligence”.
The web 2.0 it refers to the way media has transgressed into a new realm of engagement. the current state of the web, the new 'version' in comparison to what it used to be, it is now considers how the web allows.
4. what are the effects of fandom on transmedia learning?
focus on the ideas of media convergence, fan culture, fan fiction, blogging, collective intelligence, and participatory culture.
2. when was his theory first introduced?
it was introduced in 1992
3. what is participatory culture and web 2.0?
Jenkins noted that the development of “new” Media (roughly post 2000) has accelerated “
The web 2.0 it refers to the way media has transgressed into a new realm of engagement. the current state of the web, the new 'version' in comparison to what it used to be, it is now considers how the web allows.
4. what are the effects of fandom on transmedia learning?
Monday, 12 March 2018
EXAM PREP
1. The methods of production, distribution and exhibition:
Production Companies - they help create the film as they assist with budgeting, scripting, casting and more. the company usually look over the film when it is an idea to completion.Exhibition - where the film has been released and it is the retail branch of the film industry. It involves not the production or the distribution of motion pictures, but their public screening, usually for paying customers in a site devoted to such screenings, the movie theatre.
How to get funding and what the money is spent on. talk about the big 6 studios distribute the films. where the films are presented in, how can it be consumed after viewing it in the cinema.
2. The ownership of the film industry:
Copyright Laws - originally copyright for stories and characters would last for a maximum years of 56 years. This became and issue for Disney, since everyone else could make mickey mouse so they would lose money and revenue, because of Disney copyrights law live on for a longer time now until to 2023. Under this law all over movies and characters are also protected, with Mickey mouse.
Conglomerates - a big company that own small businesses. A media conglomerate, media group, or media institution is a company that owns numerous companies involved in mass media enterprises, such as television, radio, publishing, motion pictures, theme parks, or the Internet.
Oligopoly - An oligopoly is when a few firms dominate a market. When the larger scale media companies buy out the more smaller-scaled or local companies they become more powerful within the market.
3. The role of new technology in the film industry:
- 3D films have become famous now. it has always existed but became better now.
- 4DX - with special effects to stimulate all five of your senses, the new cinema screen will see scents and water blasted out from the seats in front of you, and bubbles and wind can float down from overheard.
- Smartphone gadgets.
- DVDS
- Streaming.
- the ways its sold to us.
Intro: define key terms, explain case study, indicate key differences, key facts. write 5 lines. different target audiences. no evidence needed.
Main body: 2 to 3 paragraphs about snow white and the seven dwarfs history and all the production, distribution, exhibition. produced by Walt Disney. distributed by RKO and how they marketed with licensed products and merchandise and a soundtrack and exhibited in only cinemas as it was re-released.
Main body: detailed example of black panther and all the production, distribution, exhibition compare with snow white, differences and similarities. Write a whole page on this, 4-5 paragraphs. difference is that live action and computer generated. produced by marvel studio made by Disney. also licensed products distributed by influences, social media pages, interviews with buzzfeed and vice, technology, adverts,brand partnership . exhibit released in cinema, and home video format, also released in 3D,4DX,DVD, worldwide eventually.
Conclusion: keep it simple. bring together and answer the question, differences of technology and similarities. ask and answer what does the future of the film industry hold?
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